$29 / month · No contracts · Cancel anytime

SHIPPROFITABLEINDIE GAMES.

Learn monetization tactics built specifically for your engine — Unity, Godot & Unreal — from indie devs who've actually done it.
No generic advice. Real numbers. Real strategies.

Start Learning for $29/mo →
UnityGodotUnreal Engine
scroll

The Problem

YOU'VE SHIPPED.
WHERE'S THE MONEY?

01

Generic advice doesn't work

Every course teaches "add ads and IAP" — without showing how to actually implement it in Unity or wire it up in Godot. You end up Googling for hours.

02

No engine-specific playbooks

Monetizing a Unity mobile game is completely different from a Godot desktop title. Blanket strategies leave money on the table.

03

Trial and error is expensive

Every bad monetization choice costs you players, reviews, and revenue. Learning from your own mistakes is the most expensive education there is.

What's Included

EVERYTHING YOU NEED
TO MONETIZE.

Engine-Specific Courses

Dedicated learning tracks for Unity, Godot, and Unreal Engine. Every implementation step is shown in your engine — no translation required.

  • Unity: Ads SDK, IAP, Subscription setup
  • Godot: GDScript payment flows, PC storefronts
  • Unreal: Blueprint monetization, Epic integration
  • New content added every month
Drip Email Coaching

Structured email sequences that walk you through monetization milestones — released week by week so you're never overwhelmed.

  • Week-by-week curriculum in your inbox
  • Actionable tasks with each lesson
  • Real examples from shipped indie games
  • Revenue benchmarks by genre & platform
Proven Tactics & Frameworks

Strategies extracted from indie devs who've crossed $10k/month. Not theory — documented playbooks with actual numbers.

  • Pricing psychology for indie games
  • Soft-launch & price discovery strategies
  • LTV models you can actually understand
  • Community access with devs earning now

Curriculum Preview

WHAT YOU'LL LEARN

01UnityUnity Ads SDK — From Zero to RevenueWeek 1
02UnityIn-App Purchases with Unity IAPWeek 2
03UnitySubscription Models That Actually ConvertWeek 3
04GodotPC Game Monetization: Steam & Itch StrategyWeek 1
05GodotDLC Design & Pricing for GDScript DevsWeek 2
06UnrealBlueprint-First: Unreal IAP IntegrationWeek 1
07UnrealEpic Game Store: Revenue Share & DiscoveryWeek 2
08All EnginesSoft-Launch Pricing: Find Your Optimal Price PointBonus
+ New modules added every month for all engines

Simple Pricing

ONE PLAN.
EVERYTHING INCLUDED.

$29/ month

Cancel anytime. No contracts. Instant access to all engines.

Engine-specific courses for Unity, Godot & Unreal
Weekly drip email coaching with actionable steps
Monetization playbooks from shipped indie games
New modules added every month
Pricing frameworks & LTV models
Revenue benchmarks by genre & platform
Private community access
Start Learning for $29/mo →

30-day money-back guarantee

Ready to monetize?

YOUR NEXT GAME
PAYS YOUR RENT.

Join indie devs learning how to build sustainable revenue — one engine-specific tactic at a time.

Get Started — $29/mo →